Mapping Classes

Using a BsonDocument will work when a schema is fluid and dynamic. However, most applications are built with a schema modeled in the application itself rather than the database. In these cases, it is likely that the application uses classes.

The .NET BSON library supports mapping these classes to and from BSON/JSON using a BsonClassMap.

Creating a Class Map

In a majority of cases, the driver will be able to automatically map your class for you. This will happen if you begin to use a class for which no serializer has yet been registered in the serializer registry.

You can choose to register the class map using the RegisterClassMap method:

BsonClassMap.RegisterClassMap<MyClass>();

Note
It is very important that the registration of class maps occur prior to them being needed. The best place to register them is at app startup prior to initializing a connection with MongoDB.

If you want to control the creation of the class map, you can provide your own initialization code in the form of a lambda expression:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.MapMember(c => c.SomeProperty);
    cm.MapMember(c => c.AnotherProperty);
});

When your lambda expression is executed, the cm (short for class map) parameter is passed an empty class map for you to fill in. In this example, two properties are added to the class map by calling the MapMember method. The arguments to the method are themselves lambda expressions which identify the member of the class. The advantage of using a lambda expression instead of just a string parameter with the name of the property is that Intellisense and compile time checking ensure that you can’t misspell the name of the property.

AutoMap

It is also possible to use automapping and then override some of the results using the AutoMap method. This method should be called first in the lambda expression.

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.SomeProperty);
    cm.MapMember(c => c.AnotherProperty);
});

AutoMap uses conventions to map the class and its members. See the convention documentation for more information.

Class Customization

There are several serialization options that are related to the class itself instead of to any particular field or property. You can set these class level options either by decorating the class with serialization related attributes or by writing initialization code.

Ignoring Extra Elements

When a BSON document is deserialized, the name of each element is used to look up a matching member in the class map. Normally, if no matching member is found, an exception will be thrown. If you want to ignore extra elements during deserialization, use a BsonIgnoreExtraElementsAttribute:

[BsonIgnoreExtraElements]
public MyClass 
{
    // fields and properties
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.SetIgnoreExtraElements(true);
});

important
When you ignore extra elements, if the class is rendered back to BSON, those extra elements will not exist and may be lost forever.

Supporting Extra Elements

You can design your class to be capable of handling any extra elements that might be found in a BSON document during deserialization. To do so, you must have a property of type BsonDocument (or IDictionary<string, object>) and you must identify that property as the one that should hold any extra elements that are found. By convention, the member may be named ExtraElements. For example:

public MyClass 
{
    // fields and properties
    [BsonExtraElements]
    public BsonDocument CatchAll { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapExtraElementsMember(c => c.CatchAll);
});

When a BSON document is deserialized, any extra elements found will be stored in the extra elements property. When the class is serialized, the extra elements will be serialized also. One thing to note though is that the serialized class will probably not have the elements in exactly the same order as the original document. All extra elements will be serialized together when the extra elements member is serialized.

Discriminators

See the polymorphism section for documentation on discriminators and polymorphism.

To specify a discriminator, use a BsonDiscriminatorAttribute:

[BsonDiscriminator("myclass")]
public MyClass 
{
    // fields and properties
}
BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.SetDiscriminator("myclass");
});

ISupportInitialize

If your class implements ISupportInitialize, the driver will call the BeginInit method before deserialization and the EndInit method upon completion. It is useful for running operations before or after deserialization such as handling schema changes are pre-calculating some expensive operations.

Creation Customization

By default, classes must contain a no-argument constructor that will be used to instantiate the class to rehydrate. However, it is possible to configure a constructor whose arguments are correlated with mapped properties or fields. There are a couple of ways to do this.

Using an expression, you can instruct the driver to use a creator map as follows:

public class Person
{
    public string FirstName { get; private set; }
    public string LastName { get; private set; }

    public Person(string firstName, string lastName)
    {
        FirstName = firstName;
        LastName = lastName;
    }
}

// snip...

BsonClassMap.RegisterClassMap<Person>(cm =>
{
    cm.AutoMap();
    cm.MapCreator(p => new Person(p.FirstName, p.LastName));
});

Parsing the expression tree correlates the first constructor argument with the FirstName property and the second constructor argument with the LastName property. There are other, more complicated ways of handling this which can be explored on your own should the need arise.

Using attributes instead:

public class Person
{
    public string FirstName { get; set; }
    public string LastName { get; set; }

    [BsonConstructor]
    public Person(string firstName, string lastName)
    {
        FirstName = firstName;
        LastName = lastName;
    }
}

By default, a convention runs on every CreatorMap with no mapped arguments and attempts to correlate the names of the constructor arguments with the names of mapped members. If your names differ in more than just case, there are overloads of BsonConstructor which can be used to explicity tell the driver which members to use.

When more than one constructor is found, we will use the constructor that has the most matching parameters. For example:

public class Person
{
    public string FirstName { get; set; }
    public string LastName { get; set; }
    public DateTime? BirthDate { get; set; }

    [BsonConstructor]
    public Person(string firstName, string lastName)
    {
        // snip...
    }

    [BsonConstructor]
    public Person(string firstName, string lastName, DateTime birthDate)
    {
        // snip...
    }
}

If the document in the database has a BirthDate element, we will choose to use the constructor with three parameters because it is more specific.

Member Customization

You can also control serialization at the individual class or field or property level using code to configure the class and member maps or using attributes to decorate the class and members. For each aspect of serialization you can control, we will be showing both ways.

Opt-In

A majority of classes will have their members mapped automatically. There are some circumstances where this does not happen. For instance, if your property is read-only, it will not get included in the automapping of a class by default. In order to include the member, you can use the BsonElementAttribute.

class MyClass
{
    private readonly string _someProperty;

    [BsonElement]
    public string SomeProperty
    {
        get { return _someProperty; }
    }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapProperty(c => c.SomeProperty);
});

Note
When a readonly property is serialized, it value is persisted to the database, but never read back out. This is useful for storing “computed” properties.

Element Name

To specify an element name using attributes, write:

public class MyClass 
{
    [BsonElement("sp")]
    public string SomeProperty { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.SomeProperty).SetElementName("sp");
});

Element Order

If you want precise control over the order of the elements in the BSON document, you can use the Order named parameter to the BsonElement attribute:

public class MyClass 
{
    [BsonElement("sp", Order = 1)]
    public string SomeProperty { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.SomeProperty).SetElementName("sp").SetOrder(1);
});

Any fields or properties that do not have an explicit Order will occur after those that do have an Order.

The Id Member

By convention, a public member called Id, id, or _id will be used as the identifier. You can be specific about this using the BsonIdAttribute.

public class MyClass 
{
    [BsonId]
    public string SomeProperty { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapIdMember(c => c.SomeProperty);
});

Id Generators

When you Insert a document, the driver checks to see if the Id member has been assigned a value and, if not, generates a new unique value for it. Since the Id member can be of any type, the driver requires the help of an IIdGenerator to check whether the Id has a value assigned to it and to generate a new value if necessary. The driver has the following Id generators built-in:

Some of these Id generators are used automatically for commonly used Id types:

To specify the Id generator via an attribute:

public class MyClass 
{
    [BsonId(IdGenerator = typeof(CombGuidGenerator))]
    public Guid Id { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapIdMember(c => c.Id).SetIdGenerator(CombGuidGenerator.Instance);
});

You could also say that you want to use the CombGuidGenerator for all Guids.

BsonSerializer.RegisterIdGenerator(
    typeof(Guid),
    CombGuidGenerator.Instance
);

Ignoring a Member

When constructing a class map manually, you can ignore a field or property simply by not adding it to the class map. When using AutoMap, you need a way to specify that a field or property should be ignored. Use the BsonIgnoreAttribute:

public class MyClass 
{
    [BsonIgnore]
    public string SomeProperty { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.UnmapMember(c => c.SomeProperty);
});

When using code, AutoMap will have initially added the property to the class map automatically. UnmapMember will remove it.

Ignoring Default Values

By default, default values are serialized to the BSON document. An alternative is to serialize nothing to the BSON document when the member has a default value. For reference types, this value is null and for value types, the default is whatever the default is for the value type. Use a BsonIgnoreIfDefaultAttribute:

public class MyClass 
{
    [BsonIgnoreIfDefault]
    public string SomeProperty { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.SomeProperty).SetIgnoreIfDefault(true);
});

Specifying the Default Value

You can specify a default value for a member using a BsonDefaultValueAttribute:

public class MyClass 
{
    [BsonDefaultValue("abc")]
    public string SomeProperty { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.SomeProperty).SetDefaultValue("abc");
});

The default value and the ignoring of a default value work together. The following will serialize a null value, but not abc:

public class MyClass 
{
    [BsonIgnoreIfDefault]
    [BsonDefaultValue("abc")]
    public string SomeProperty { get; set; }
}

Ignoring a Member at Runtime

Sometimes the decision whether to serialize a member or not is more complicated than just whether the value is null or equal to the default value. In these cases, you can write a method that determines whether a value should be serialized. Usually the method for member Xyz is named ShouldSerializeXyz. If you follow this naming convention then AutoMap will automatically detect the method and use it. For example:

public class Employee 
{
    public ObjectId Id { get; set; }

    [BsonDateTimeOptions(DateOnly = true)]
    public DateTime DateOfBirth { get; set; }

    public bool ShouldSerializeDateOfBirth() 
    {
        return DateOfBirth > new DateTime(1900, 1, 1);
    }
}

When using code, it can be specified as a lambda expression:

BsonClassMap.RegisterClassMap<Employee>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.DateOfBirth).SetShouldSerializeMethod(
        obj => ((Employee) obj).DateOfBirth > new DateTime(1900, 1, 1)
    );
});

Specifying the Serializer

There are times when a specific serializer needs to be used rather than letting the BSON library choose. This can be done using a BsonSerializerAttribute:

public class MyClass 
{
    public ObjectId Id { get; set; }

    [BsonSerializer(typeof(MyCustomStringSerializer))]
    public string X { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.X).SetSerializer(new MyCustomStringSerializer());
});

Serialization Options

Serialization of some classes can be more finely controlled using serialization options. Whether a class uses serialization options or not, and which ones, depends on the particular class involved. The following sections describe the available serialization option classes and the classes that use them.

DateTime Serialization Options

Using a BsonDateTimeOptionsAttribute:

public class MyClass 
{
    [BsonDateTimeOptions(DateOnly = true)]
    public DateTime DateOfBirth { get; set; }

    [BsonDateTimeOptions(Kind = DateTimeKind.Local)]
    public DateTime AppointmentTime { get; set; }
}

When done via code, a DateTimeSerializer should be set:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.DateOfBirth).SetSerializer(new DateTimeSerializer(dateOnly: true));
    cm.MapMember(c => c.AppointmentTime).SetSerializer(new DateTimeSerializer(DateTimeKind.Local));
});

Here we are specifying that the DateOfBirth value holds a date only (so the TimeOfDay component will be zero). Additionally, because this is a date only, no timezone conversions at all will be performed. The AppointmentTime value is in local time and will be converted to UTC when it is serialized and converted back to local time when it is deserialized.

Note
DateTime values in MongoDB are always saved as UTC.

Dictionary Serialization Options

When serializing dictionaries, there are several alternative ways that the contents of the dictionary can be represented. The DictionaryRepresentation enum indicates the supported methods. Using a BsonDictionaryOptionsAttribute:

public class C 
{
    public ObjectId Id;
   
    [BsonDictionaryOptions(DictionaryRepresentation.ArrayOfDocuments)]
    public Dictionary<string, int> Values;
}

When done via code, a DictionaryInterfaceImplementerSerializer should be set:

BsonClassMap.RegisterClassMap<C>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.Values).SetSerializer(new DictionaryInterfaceImplementerSerializer<Dictionary<string, int>>(DictionaryRepresentation.ArrayOfDocuments));
});

The 3 options in the DictionaryRepresentation enum are as follows:

  • Document: A dictionary represented as a Document will be stored as a BsonDocument, and each entry in the dictionary will be represented by a BsonElement with the name equal to the key of the dictionary entry and the value equal to the value of the dictionary entry. This representation can only be used when all the keys in a dictionary are strings that are valid element names.

  • ArrayOfArrays: A dictionary represented as an ArrayOfArrays will be stored as a BsonArray of key/value pairs, where each key/value pair is stored as a nested two-element BsonArray where the two elements are the key and the value of the dictionary entry. This representation can be used even when the keys of the dictionary are not strings. This representation is very general and compact, and is the default representation when Document does not apply. One problem with this representation is that it is difficult to write queries against it, which motivated the introduction in the 1.2 version of the driver of the ArrayOfDocuments representation.

  • ArrayOfDocuments: A dictionary represented as an ArrayOfDocuments will be stored as a BsonArray of key/value pairs, where each key/value pair is stored as a nested two-element BsonDocument of the form { k : key, v : value }. This representation is just as general as the ArrayOfArrays representation, but because the keys and values are tagged with element names it is much easier to write queries against it. For backward compatibility reasons this is not the default representation.

Representation

For some .NET primitive types you can control what BSON type you want used to represent the value. For example, you can specify whether a char value should be represented as a BSON Int32 or as a one-character BSON String:

public class MyClass 
{
    [BsonRepresentation(BsonType.Int32)]
    public char RepresentAsInt32 { get; set; }

    [BsonRepresentation(BsonType.String)]
    public char RepresentAsString { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<MyClass>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.RepresentAsInt32).SetSerializer(new CharSerializer(BsonType.Int32));
    cm.MapMember(c => c.RepresentAsString).SetSerializer(new CharSerializer(BsonType.String));
});

ObjectIds

One case that deserves special mention is representing a string externally as an ObjectId. For example:

public class Employee 
{
    [BsonRepresentation(BsonType.ObjectId)]
    public string Id { get; set; }
}

In this case, the serializer will convert the ObjectId to a string when reading data from the database and will convert the string back to an ObjectId when writing data to the database (the string value must be a valid ObjectId). Typically this is done when you want to keep your domain classes free of any dependencies on the driver. To keep your domain classes free of dependencies on the C# driver you also won’t want to use attributes, so you can accomplish the same thing using initialization code instead of attributes:

BsonClassMap.RegisterClassMap<Employee>(cm => 
{
    cm.AutoMap();
    cm.IdMemberMap.SetRepresentation(BsonType.ObjectId);
});

Enums

Another case that deserves mention is enums. Enums are, by default, represented as their underlying value. In other words, a plain enum will be represented as an integer value. However, it is possible to instruct the driver to represent an enum as a string.

public enum Color
{
    Blue,
    Other
}

public class Person 
{
    [BsonRepresentation(BsonType.String)]
    public Color FavoriteColor { get; set; }
}

Or via code:

BsonClassMap.RegisterClassMap<Person>(cm => 
{
    cm.AutoMap();
    cm.MapMember(c => c.FavoriteColor).SetSerializer(new EnumSerializer<Color>(BsonType.String));
});

Custom Attributes

It is possible to implement custom attributes to contribute to the serialization infrastructure. There are 3 interfaces you might want to implement:

All the provided attributes implement one or more of these interfaces, so they are good examples of how these interfaces function.