MongoDB C++ Driver mongocxx-3.0.0
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b64_ntop.h
1/*
2 * Copyright (c) 1996, 1998 by Internet Software Consortium.
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
9 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
10 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
11 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
13 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
14 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
15 * SOFTWARE.
16 */
17
18/*
19 * Portions Copyright (c) 1995 by International Business Machines, Inc.
20 *
21 * International Business Machines, Inc. (hereinafter called IBM) grants
22 * permission under its copyrights to use, copy, modify, and distribute this
23 * Software with or without fee, provided that the above copyright notice and
24 * all paragraphs of this notice appear in all copies, and that the name of IBM
25 * not be used in connection with the marketing of any product incorporating
26 * the Software or modifications thereof, without specific, written prior
27 * permission.
28 *
29 * To the extent it has a right to do so, IBM grants an immunity from suit
30 * under its patents, if any, for the use, sale or manufacture of products to
31 * the extent that such products are used for performing Domain Name System
32 * dynamic updates in TCP/IP networks by means of the Software. No immunity is
33 * granted for any product per se or for any other function of any product.
34 *
35 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
36 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
37 * PARTICULAR PURPOSE. IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
38 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
39 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
40 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
41 */
42
43#pragma once
44
45#include <bsoncxx/config/prelude.hpp>
46
47#include <cstdint>
48#include <cstdlib>
49
50namespace bsoncxx {
51BSONCXX_INLINE_NAMESPACE_BEGIN
52namespace b64 {
53
54#define BSONCXX_B64_ASSERT(Cond) \
55 if (!(Cond)) std::abort()
56
57const char Base64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
58const char Pad64 = '=';
59
60/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
61 * The following encoding technique is taken from RFC 1521 by Borenstein
62 * and Freed. It is reproduced here in a slightly edited form for
63 * convenience.
64 *
65 * A 65-character subset of US-ASCII is used, enabling 6 bits to be
66 * represented per printable character. (The extra 65th character, "=",
67 * is used to signify a special processing function.)
68 *
69 * The encoding process represents 24-bit groups of input bits as output
70 * strings of 4 encoded characters. Proceeding from left to right, a
71 * 24-bit input group is formed by concatenating 3 8-bit input groups.
72 * These 24 bits are then treated as 4 concatenated 6-bit groups, each
73 * of which is translated into a single digit in the base64 alphabet.
74 *
75 * Each 6-bit group is used as an index into an array of 64 printable
76 * characters. The character referenced by the index is placed in the
77 * output string.
78 *
79 * Table 1: The Base64 Alphabet
80 *
81 * Value Encoding Value Encoding Value Encoding Value Encoding
82 * 0 A 17 R 34 i 51 z
83 * 1 B 18 S 35 j 52 0
84 * 2 C 19 T 36 k 53 1
85 * 3 D 20 U 37 l 54 2
86 * 4 E 21 V 38 m 55 3
87 * 5 F 22 W 39 n 56 4
88 * 6 G 23 X 40 o 57 5
89 * 7 H 24 Y 41 p 58 6
90 * 8 I 25 Z 42 q 59 7
91 * 9 J 26 a 43 r 60 8
92 * 10 K 27 b 44 s 61 9
93 * 11 L 28 c 45 t 62 +
94 * 12 M 29 d 46 u 63 /
95 * 13 N 30 e 47 v
96 * 14 O 31 f 48 w (pad) =
97 * 15 P 32 g 49 x
98 * 16 Q 33 h 50 y
99 *
100 * Special processing is performed if fewer than 24 bits are available
101 * at the end of the data being encoded. A full encoding quantum is
102 * always completed at the end of a quantity. When fewer than 24 input
103 * bits are available in an input group, zero bits are added (on the
104 * right) to form an integral number of 6-bit groups. Padding at the
105 * end of the data is performed using the '=' character.
106 *
107 * Since all base64 input is an integral number of octets, only the
108 * following cases can arise:
109 *
110 * (1) the final quantum of encoding input is an integral
111 * multiple of 24 bits; here, the final unit of encoded
112 * output will be an integral multiple of 4 characters
113 * with no "=" padding,
114 * (2) the final quantum of encoding input is exactly 8 bits;
115 * here, the final unit of encoded output will be two
116 * characters followed by two "=" padding characters, or
117 * (3) the final quantum of encoding input is exactly 16 bits;
118 * here, the final unit of encoded output will be three
119 * characters followed by one "=" padding character.
120 */
121
122BSONCXX_INLINE int ntop(std::uint8_t const *src, std::size_t srclength, char *target,
123 std::size_t targsize) {
124 std::size_t datalength = 0;
125 std::uint8_t input[3];
126 std::uint8_t output[4];
127 std::size_t i;
128
129 while (2 < srclength) {
130 input[0] = *src++;
131 input[1] = *src++;
132 input[2] = *src++;
133 srclength -= 3;
134
135 output[0] = input[0] >> 2;
136 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
137 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
138 output[3] = input[2] & 0x3f;
139 BSONCXX_B64_ASSERT(output[0] < 64);
140 BSONCXX_B64_ASSERT(output[1] < 64);
141 BSONCXX_B64_ASSERT(output[2] < 64);
142 BSONCXX_B64_ASSERT(output[3] < 64);
143
144 if (datalength + 4 > targsize) {
145 return -1;
146 }
147 target[datalength++] = Base64[output[0]];
148 target[datalength++] = Base64[output[1]];
149 target[datalength++] = Base64[output[2]];
150 target[datalength++] = Base64[output[3]];
151 }
152
153 /* Now we worry about padding. */
154 if (0 != srclength) {
155 /* Get what's left. */
156 input[0] = input[1] = input[2] = '\0';
157
158 for (i = 0; i < srclength; i++) {
159 input[i] = *src++;
160 }
161 output[0] = input[0] >> 2;
162 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
163 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
164 BSONCXX_B64_ASSERT(output[0] < 64);
165 BSONCXX_B64_ASSERT(output[1] < 64);
166 BSONCXX_B64_ASSERT(output[2] < 64);
167
168 if (datalength + 4 > targsize) {
169 return -1;
170 }
171 target[datalength++] = Base64[output[0]];
172 target[datalength++] = Base64[output[1]];
173
174 if (srclength == 1) {
175 target[datalength++] = Pad64;
176 } else {
177 target[datalength++] = Base64[output[2]];
178 }
179 target[datalength++] = Pad64;
180 }
181
182 if (datalength >= targsize) {
183 return -1;
184 }
185 target[datalength] = '\0'; /* Returned value doesn't count \0. */
186 return (int)datalength;
187}
188
189} // namespace b64
190BSONCXX_INLINE_NAMESPACE_END
191} // namespace bsoncxx
192
193#include <bsoncxx/config/postlude.hpp>